
For instance, Fallout is generally a popular game that has a ton of different mods. However, some mods have thrived and continued to get worked on. Typically, very few can stand on their own and continue without some legal threat and action popping up. Unfortunately, the IP owners usually kill off these passion projects. I didn't have any problems with it, but if you start building extra stuff in freeside or camp mccarren you probably would.There are a ton of thrilling fan-created projects. I had the main location and a few outposts I used for resources. I used it once to create an entire compound/camp/town in the NCR correctional facility. It did lead to a great deal of save game bloat if you went crazy with it. Building a power plant would grant you access to street lights. Building a school or a science office would let you eventually build better technology. You could also unlock additional features by actually using it and building things. You could adjust things in any direction, so it gave you a lot more control over placement.


It didn't have snapping but other than that I thought object placement was also easier to use.


You could eventually be at war with them and they'd attack your settlements. There was also a whole diplomacy system between factions that would grant you certain resources, wealth, etc. Still hoping a mod like this will come out for FO4. It's the simplest and most sensible way to do it, rather than programming new items one by one in the crafting menu. For one, you could blueprint any item anywhere in the game and paste that in your settlement. It has some pretty cool features that FO4 could benefit from.
